Why were they focused on Miranda’s ass? Mac WaltersBioengineered to be a “perfect” human, Cerberus’ agent was designed by BioWare with a very attractive visual appearance, in keeping with its origin, and a tight suit that highlighted its figure. Or, more specifically, in the butt by Miranda Lawson. For example, they have been retouched some camera angles in certain scenes and conversations of the Mass Effect saga that, in its original version, seemed to focus “too much” on certain elements of the characters. And this implies that the study has not only focused on the technical and visual sections of the game, but also on how things are shown. Mass Effect: Legendary Edition will hit stores this May as a deep remastering of the original trilogy of BioWare.